Step into the mind of Thomas Kurtz during the vibrant age of the 1960s computing revolution. You play as a young programmer navigating the challenges of creating the groundbreaking BASIC programming language while balancing academia, personal relationships, and societal expectations. Craft your choices as you interact with historical figures, decode challenges presented by clunky hardware, and make pivotal decisions that shape the narrative of academic computing. Will you revolutionize programming or get caught in the chaos of undergrad life?