In a future where telepathy is not just a rumor but a traded commodity, you play as a ‘Walker,’ someone who explores the minds of others to reveal secrets, solve conflicts, and sometimes, steal thoughts. Navigate a web of intrigue in a city dominated by secret societies, corporate espionage, and telepathic black market dealings. Make choices that will alter the minds and lives of others while also facing the consequences of your own thoughts being exposed. Will you bring peace to this fractured society or exploit it for your own gain?