Infinity Arcade
Infinity Arcade

10 Must-Try Text Adventures for Sci-Fi Fans

Explore immersive text adventures for sci-fi fans, where your choices shape unique stories across various themes and genres.

10 Must-Try Text Adventures for Sci-Fi Fans

Looking for immersive sci-fi stories where your choices matter? Here are 10 text adventures you need to play:

  1. Infinity Arcade - 23,400+ games covering space operas to cyberpunk

  2. AI Dungeon - Endless AI-generated stories adapting to your input

  3. CYPHER - Cyberpunk thriller set in neon-drenched NeoSushi

  4. The Hitchhiker's Guide to the Galaxy - Zany space adventure by Douglas Adams

  5. Planetfall - Classic Infocom space mystery with lovable robot Floyd

  6. Spider and Web - Mind-bending spy thriller with unreliable memories

  7. A Mind Forever Voyaging - Explore simulated futures as an AI

  8. Slouching Towards Bedlam - Steampunk horror in 1885 London asylum

  9. Solarium - Post-apocalyptic 1954 blending history and fantasy

  10. Choice of Robots - Design robots and shape 30 years of AI history

Quick Comparison:

Game Key Features Genre Difficulty
Infinity Arcade 23,400+ games, user-created content Various sci-fi Mixed
AI Dungeon AI-generated, endless stories Various Easy
CYPHER Cyberpunk visuals, strict parser Cyberpunk Hard
Hitchhiker's Guide Douglas Adams humor, tough puzzles Space comedy Very hard
Planetfall Classic Infocom, emotional story Space mystery Medium
Spider and Web Unreliable narrator, spy gadgets Spy thriller Hard
A Mind Forever Voyaging Political commentary, exploration-focused Futuristic simulation Medium
Slouching Towards Bedlam 5 endings, psychological horror Steampunk horror Medium
Solarium Cold War alt-history, nonlinear Historical sci-fi Medium
Choice of Robots 300,000 words, branching paths AI/robotics Easy-Medium

These games offer unique sci-fi experiences through text. Try them to explore alien worlds, uncover conspiracies, and shape the future - all through the power of words and your imagination.

Text Adventures - Lost Treatures of Infocom

Why Text-Based Games Are Popular Again

Text adventures are back. Why? Modern tech and a love for interactive stories. Here's the scoop:

AI Storytelling

AI Dungeon hit the scene in 2019. It uses AI to create unique stories based on what you type. Every game is different.

Easy to Play, Easy to Make

Text games work for almost everyone. Andruid, a writer and gamer, says:

"Text-based RPGs offer a different kind of gaming experience that emphasizes imagination, storytelling, and strategic thinking."

You can play them on phones, computers, or tablets. And with tools like Twine, anyone can make them. No coding needed.

Old School Meets New Cool

People are rediscovering classic text games from the 70s and 80s. But new games are pushing limits too.

Jon-Paul Dyson, who knows his game history, explains:

"While limiting the player's actual options to a manageable set of recognized commands, those pioneering text-based interfaces could, in the hands of a good programmer and writer, provide the illusion of a world of infinite possibilities."

It's All About the Story

In a world of flashy graphics, text games focus on narrative. They let you dive deep into characters and complex plots.

For sci-fi lovers, it's a chance to explore rich universes through words. Whether you're on alien planets or solving future mysteries, text adventures offer a unique trip that's winning over gamers again.

Infinity Arcade's Sci-Fi Collection

Infinity Arcade

Infinity Arcade is a text adventure lover's dream. With 23,400+ games, it's THE place for sci-fi fans who crave story-driven experiences.

Here's what makes Infinity Arcade's sci-fi collection special:

Sci-fi themes you'll find:

Theme What to Expect
Space Exploration New planets, alien life
Time Travel Change history, shape the future
AI and Robotics Interact with AIs, face ethical questions
Dystopian Futures Survive post-apocalyptic worlds
Alien Encounters Meet and greet ET

No fancy graphics here - just pure, immersive storytelling. It's like diving into a sci-fi book, but YOU control the story.

Whether you want a quick space adventure or a long, twisting tale, Infinity Arcade's got you covered. And if you can't find exactly what you're looking for? Make it yourself!

2. AI Dungeon

AI Dungeon

AI Dungeon takes text adventures to new heights. It uses deep learning to create endless, AI-generated stories that respond to your input.

What makes AI Dungeon special:

AI models available:

Model Features
Griffin Free, less stable
Dragon Better for literary stories
Mixtral & Mythomax More consistent, realistic dialogue

Since its 2019 launch, AI Dungeon has evolved:

Tips for AI Dungeon:

1. Try different genres

2. Use "Do", "Say", "Story", and "See" commands

3. Test various AI models

The AI can sometimes give odd responses, especially in the free version.

"Imagine a book... written while you wait, by a room full of unhinged authors hopped up on sherbet and gin." - Craig Grannell, Stuff Review

This quote nails AI Dungeon's wild storytelling. It's this surprise factor that keeps players hooked.

Sci-fi fans can explore alien worlds, time travel, or navigate dystopian futures – all guided by your imagination and the AI's knowledge.

3. CYPHER: Cyberpunk Text Adventure

CYPHER

CYPHER drops you into NeoSushi's neon-drenched streets. It's 2012, and you're Dogeron "Dog" Kenan, a small-time crook with a passcode fragment in your brain.

What makes CYPHER stand out?

It's old-school text adventure meets modern design. But heads up: the parser's strict. You'll need "turn videophone on", not "turn on videophone."

CYPHER's price tags:

Version Cost You Get
Basic $15 Game + printables
Collector $20 Basic + digital hints
Deluxe $25 Collector + signed copy, extra papercraft

Players love the art and vibe but gripe about writing and parser issues. It's tough, too.

"Unique, not just another text adventure. But man, it's HARD." - The Goug' Blog

Playing CYPHER? Try this:

  1. Map it out and take notes

  2. Study those manuals and "feelies"

  3. Patience is key with the tricky parser and puzzles

CYPHER channels Blade Runner and Akira vibes. It's not perfect, but it's a fresh spin on text adventures for sci-fi buffs craving a dark, corporate future fix.

4. The Hitchhiker's Guide to the Galaxy

The Hitchhiker's Guide to the Galaxy

Ready for a wild ride? The Hitchhiker's Guide to the Galaxy game throws you into Douglas Adams' zany universe. You're Arthur Dent, and your house (and planet) are about to go boom.

The game starts with Arthur trying to save his home from bulldozers. But that's just the warm-up. Soon, you're zooming across the galaxy.

What makes this game special?

Fair warning: This game is HARD. Many players hit a wall early on. But that's part of the fun.

"Just as the player gets comfortable in the narrow neck, the bottom drops out!" - Douglas Adams, Game Designer

Want to play? Here are your options:

Version Where to Play What's Cool About It
Original Apple II, Mac, Commodore 64, MS-DOS The OG experience
20th Anniversary BBC website Won a BAFTA
30th Anniversary BBC website Works on phones

The newest version even tweets your game moves. Space Twitter, anyone?

Pro tip: Try not to die before Arthur leaves his house. And heads up, this game loves to kill you in funny ways.

So grab your towel and jump in. If you like clever, brain-bending text adventures, you can't miss this sci-fi classic.

5. Planetfall

Planetfall

Strap in for Infocom's 1983 space adventure, Planetfall. You're an Ensign Seventh Class on the S.P.S. Feinstein. But your ship's about to explode!

After escaping, you crash on a mysterious planet. Your job? Solve an alien artifact puzzle, fix broken stuff, and wake up the locals.

What makes Planetfall special:

Steve Meretzky, the game's creator, packed it with humor. Even the packaging jokes about bureaucracy.

But it's not all fun and games. Planetfall can hit you in the feels:

"Floyd did it ... got card. Floyd a good friend, huh?"

This scene, where Floyd sacrifices himself, is a gaming tearjerker.

Want to play? Here's the scoop:

Feature Details
Released August 1983
Platforms Apple II, Atari ST, Amiga, MS-DOS
Death Count 41
Early Sales 65,000 copies (first 16 months)

Heads up: You'll need to manage food and drink. Some players find it annoying.

Planetfall mixes laughs, heart, and brain-teasers. Ready to explore? Just watch out for those 41 ways to die!

sbb-itb-08f0cde

6. Spider and Web

Spider and Web

Andrew Plotkin's 1998 text adventure Spider and Web is a mind-bending spy thriller that'll keep you guessing.

You start in an alley, facing a metal door. But that's not the real story. You're actually being interrogated, forced to relive your memories for a mysterious captor.

Here's what makes it special:

The game's structure is unlike anything else. As Giannis G. Georgiou puts it:

"Spider and Web features some of the most memorable gadgets ever introduced in an adventure game."

Game Stats Details
Released May 4, 1998
Platform Z-code 5
Language English
Awards 5 XYZZY Awards (1998)
IFDB Ranking #1 on Top 50 of All Time

This isn't just a game. It's a battle of wits. You'll need to outsmart your interrogator by telling different versions of your story. Maybe you'll suddenly "remember" a lockpick that was taken from you earlier. It's all about thinking on your feet.

Fair warning: It's tough. The game has a "Tough" cruelty rating, so expect hard puzzles and potential dead-ends. Save often and don't be afraid to start over.

Want to try your hand at being a spy? Download Spider and Web from IFDB or play it in your browser on Plotkin's website. Just remember: NOTHING is what it seems.

7. A Mind Forever Voyaging

A Mind Forever Voyaging

"A Mind Forever Voyaging" (AMFV) isn't your typical text adventure. This 1985 Infocom game puts you in the circuits of PRISM, an AI exploring a simulated future.

Here's the deal:

What's cool about AMFV? It's all about looking around, not solving puzzles. And man, there's a lot to see.

"A Mind Forever Voyaging is a game with a huge map and a plethora of details and occurrences that create not only a fascinating backdrop, but a level of replayability that is otherwise rare in adventure games." - Steven Watson, Adventure Gamers

Think of it as the "1984" of games. It's taking shots at 1980s American politics, especially Reagan's stuff.

Quick Facts
Released 1985
Made by Infocom
You play as PRISM (aka Perry Simm)
Where Fake city of Rockvil, Dakota

AMFV shook up interactive fiction. It showed games could tackle big ideas and still be fun.

If you're into sci-fi and want to try something different, give it a shot. You don't need to be a text adventure pro to enjoy it.

Want to play? You can grab it on Amazon or use an interactive fiction interpreter. Just remember: in this game, your eyes are your best tool.

8. Slouching Towards Bedlam

Slouching Towards Bedlam

"Slouching Towards Bedlam" is a text adventure that mixes steampunk, mystery, and psychological horror. Set in London's Bedlam Hospital in 1885, you play a doctor hiding a dark secret.

The game won first place in the 2003 Interactive Fiction Competition and offers 5 different endings based on your choices. The plot? You're infected with "Logos", a virus that spreads through language.

You start in an office, listening to a brass phonograph. From there, you'll explore the asylum, uncovering clues about your past and the Logos virus.

Game Details
Created by Daniel Ravipinto and Star Foster
Setting Steampunk Victorian London
Genre Interactive Fiction, Mystery, Horror
Platform Text-based
Awards 4 XYZZY Awards (2003)

What's unique? There's no clear "right" or "wrong" path. Your interpretation shapes the outcome.

"Slouching Towards Bedlam was always intended to be a piece of interactive fiction." - Daniel Ravipinto, Co-Creator

The game explores free will and consequences. It's not just puzzle-solving; it's about making sense of a complex, unsettling world.

For sci-fi fans, it's a mix of historical setting and futuristic ideas. The steampunk elements add intrigue to the mysterious plot.

Want a thought-provoking challenge? Try "Slouching Towards Bedlam." But be warned: your choices might stick with you long after you've finished.

9. Solarium

Solarium

Solarium is a text adventure that mixes sci-fi, fantasy, and Cold War history. Created by Brendan Patrick Hennessy and Alan DeNiro, it drops you into a post-apocalyptic 1954, one year after a nuclear disaster.

You play as a supernatural being trying to uncover the truth behind the apocalypse. The game is packed with references to literature, religion, and real Cold War events.

What makes Solarium stand out:

Game Details
Created by Brendan Patrick Hennessy and Alan DeNiro
Release Date September 29, 2013
Platform Twine (browser-based)
Playtime 30+ minutes
Genre Science Fiction, Fantasy, Historical

The game's story centers on a U.S. preemptive strike against the Soviet Union in the 1950s, influenced by a supernatural being called the archon. This mix of history and fantasy creates a chilling narrative.

"Solarium...is one of the creepiest pieces of speculative fiction I've read, because within its framework of fantasy, alchemy, and interference from immortal spirits, it contains an element that is horrific-but-true: the story of Cold War hysteria and of how close we came to blowing ourselves up in the mid-20th century." - Emily Short, Author and Game Designer

Solarium dives deep into Cold War mentality, CIA interventions, and the fantasy of a winnable nuclear war. It's a thought-provoking experience that'll stick with you.

To get the most out of the game:

You can play Solarium for free on its official website, Steam, or Itch. If you're into text adventures that blend history, sci-fi, and make you think, give Solarium a shot.

10. Choice of Robots

Choice of Robots

Choice of Robots is a text-based game where you're a robotics grad student. Kevin Gold, who teaches at Northeastern University, made this game that dives deep into AI and robotics.

What's cool about Choice of Robots?

Game Info Details
Creator Kevin Gold
Released December 2014
Where to play Browser, iOS, Android
How long to play 2-3 hours per run
Type of game Sci-Fi, Interactive Fiction

You get to design your robot from scratch. Want a box with eyes on wheels? A flying furry puppet? Or maybe a spider-robot with all-around vision? Your choices shape how it looks, what it does, and its personality.

The story branches out like crazy. One game, you might end up fighting your own creation. Another, you could have a family and try to keep a war between China and America from getting too bloody.

"Choice of Robots might make you think about the future, but it's not covering new ground philosophically." - Kevin Gold, the guy who made it

To get the most out of the game:

You can buy Choice of Robots for $6 as a browser game, a download, or on your phone (iOS and Android). If you're into sci-fi and want a game that makes you think about robots, ethics, and personal stories, give this one a shot.

Wrap-up

Sci-fi text adventures blend storytelling and player choice in a unique way. They're making a comeback, attracting both old fans and new players.

Why try sci-fi text adventures?

Kevin Gold, who made Choice of Robots, says:

"Choice of Robots might make you think about the future, but it's not covering new ground philosophically."

This shows how these games can make you think about real issues through made-up stories.

New to text adventures? Here's how to start:

Tip What to Do
Keep it simple Try well-known games like "The Hitchhiker's Guide to the Galaxy"
Take notes Write down important info as you play
Try things out Make different choices to see what happens
Talk to others Join online groups for tips and chat

Text adventures are more than games. They're stories YOU help tell. You might solve puzzles on a spaceship or build robots in the future. Either way, you're diving into sci-fi ideas hands-on.

So jump in. Let your imagination go wild. You might find yourself lost in a world of words, making choices that echo across virtual space.

Tips for Starting Text Adventures

Text adventures mix storytelling with player choice. Here's how to get started:

1. Start simple

Try beginner-friendly games like "Bronze" by Emily Short or "The Dreamhold" by Andrew Plotkin. They'll teach you the basics.

2. Learn the lingo

Text adventures use specific commands:

Command Type Example
One-word action LOOK, JUMP, SING
Action + direct object TAKE THE BOOK
Action + direct + indirect object PUT THE TOAST IN THE TOASTER
Order to character RONALD, GIVE ME THE FRIES
Communication ASK RONALD ABOUT THE FRIES
Special command SAVE, RESTORE

3. Map it out

Draw a map as you play. It helps you navigate and remember important spots.

4. Use HELP

Stuck? Type HELP for in-game tips.

5. Try different approaches

If a command doesn't work, rephrase it or try something else.

6. Take notes

Write down key info, clues, and puzzle solutions.

7. Explore creation tools

Want to make your own text adventure? Check out these platforms:

Tool Features
Adrift GUI-based, no coding needed, Windows-only
Inform 7 Write in plain English, cross-platform
Twine Free, open-source, good for nonlinear stories

8. Join the community

Connect with other players on forums like rec.games.int-fiction for tips and discussions.

← Back to Articles
10/18/2024 by Paul
Infinity Arcade
Infinity Arcade
Create and Play Any Game!